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A first attempt at writing obfusicated POV code. It is based on a recent
post by Neiminen Juha in c.g.r.r
camera{location<yes,yes+on,yes+true> look_at -u }light_source{9-9*x
yes}#declare Z=-true;#while(Z<on)#declare X=-2;#while(X<true)#declare
r=X;#local i=Z;#version clock;#while((version<true)&(((r*r)+(i*i))<4))#local
a=((2*r*i)+Z);#local r=((r*r)-(i*i)+X);#local i=a;#version
(version+.05);#end sphere{<(X),(.5*version),(Z)>.02 pigment{ color
((z*version)+v+(x*(1-version)))}}#declare X=(X+.02);#end#local
Z=(Z+.02);#end
Mark
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